T3: HUMAN–AI INTERACTION, ENGAGEMENT & GAMIFICATION
SCOPE:
Interactive and affective interfaces enabling collaborative, experiential, and motivational learning. This track examines how humans and AI systems communicate, co-regulate, and engage in shared learning through dialogue, emotion, embodiment, and play.
A. HUMAN-AI INTERACTION & AFFECTIVE INTERFACES
Human–AI collaboration; brain computer interaction; affective computing in learning; emotion recognition and modeling; multimodal interaction analytics; conversational empathy modeling; motivation enhancement; social signal processing; gaze and gesture understanding; adaptive emotional feedback; teacher–AI co-facilitation; transparency and trust calibration; explainable UX in AI tutors; cognitive–affective regulation; motivational state detection; adaptive engagement design; sentiment and tone adaptation; psychomotor learning; affect-aware feedback loops; real-time emotion tracking; personalization of affective responses; cross-cultural emotional interpretation; inclusive human–AI interaction design.
FOCUS: understanding and enhancing human–AI co-regulation and communication in learning contexts — emphasizing empathy, affect, and adaptive engagement.
B. GAME-BASED LEARNING & EDUTAINMENT
Adaptive serious games; gamification design frameworks; procedural content generation; player modeling and analytics; stealth assessment methods; motivational mechanics in games; collaborative and competitive play; adaptive difficulty balancing; narrative-based learning environments; AI game masters; experiential and simulation-based learning; reinforcement learning for game adaptation; generative storytelling; social play and cooperation; educational game engines; performance-driven game feedback; immersive simulation training; emotion-driven gameplay adaptation; learning transfer and retention through games; data-driven engagement analysis.
FOCUS: design and study of AI-enabled learning through play, competition, and simulation — integrating motivation, adaptation, and measurable learning outcomes.